Been fiddling with character designs a little again. A tweak here, a twark there. We’re probably overdue for an overhaul, but I┬ánoticed recently that some small changes were making their way in subconciously. So I’ve decided to make a few consciously.

Uh. Not the no-arms thing in panel 1, though. That’s a stylistic thing brought on by size, clarity, and importance of the element to the action in the frame. I won’t be lopping off their arms.

…Would make this a lot faster to draw, though. Hrm.